Search found 1349 matches

by FluffyFreak
Mon Jan 05, 2026 3:58 pm
Forum: Ship and 3D asset development
Topic: Station variations / procedural stations
Replies: 1
Views: 150

Station variations / procedural stations

This is for brain dumping ideas about how to make stations have more variation. My first instinct is to have a type of station that can be built from sections/pieces both internally and externally. What I mean by that is that the process would work something like this for the external appearance: Pi...
by FluffyFreak
Mon Jan 05, 2026 3:02 pm
Forum: Ship and 3D asset development
Topic: Sky Port [aka Bucky's "Cloud Nine"]
Replies: 21
Views: 28844

Re: Sky Port [aka Bucky's "Cloud Nine"]

Nasa documentation about floating habitats on Venus https://ntrs.nasa.gov/api/citations/20205008515/downloads/Venus_cities-AIAA-ASCEND-smaller.pdf Isaac Arthur Reddit https://www.reddit.com/r/IsaacArthur/comments/1fzhj0v/venus_floating_city_idea/ PInterest https://uk.pinterest.com/pin/why-we-should-...
by FluffyFreak
Mon Jan 05, 2026 2:56 pm
Forum: Pioneer development
Topic: Implement Bounty mechanism
Replies: 4
Views: 4274

Re: Implement Bounty mechanism

I'd like to see this, a bounty system would be a good addition.
As always of course keep version 1.0 very simple, gather bounties, cash them in when you dock with any station.
by FluffyFreak
Sun Feb 09, 2025 3:18 pm
Forum: Projects
Topic: Terrain Texturing
Replies: 20
Views: 54156

Re: Terrain Texturing

I need to keep track of these links
https://www.youtube.com/watch?v=7xL0udlhnqI
https://web.archive.org/web/20210925033 ... generation

Both contain valuable stuff about terrain generation and I keep losing one of those links
by FluffyFreak
Fri Apr 26, 2024 9:12 am
Forum: Pioneer development
Topic: Code inspiration and rendering resource
Replies: 121
Views: 247840

Re: Code inspiration and rendering resource

(This probably belongs here and not in projects!) This is a fascinating collection of techniques in a blog about generating planetary terrain. Some really interesting topics like craters, snow, terrain variation, dithered fractals, planetary scale erosion, and even different strata affecting the rat...
by FluffyFreak
Fri Mar 29, 2024 3:39 pm
Forum: Other space games
Topic: No Man's Sky
Replies: 21
Views: 70364

Re: No Man's Sky

OMG, they now have procedural space stations as well with vast interiors etc in their 27th major update.

https://store.steampowered.com/news/app ... ?l=english
by FluffyFreak
Wed Jan 03, 2024 2:32 pm
Forum: Pioneer development
Topic: Various astronomy news
Replies: 153
Views: 340161

Re: Various astronomy news

OMG! Have you seen these processed (public) images of IO by Juno?
https://www.missionjuno.swri.edu/junoca ... perpage=16
by FluffyFreak
Fri Dec 29, 2023 5:17 pm
Forum: Pioneer development
Topic: Compiling Pioneer for Raspberry Pi (ARM)
Replies: 51
Views: 193146

Re: Compiling Pioneer for Raspberry Pi (ARM)

Sound also works, no crashes so far but some graphical problems, mostly seem to be z-buffer related