Search found 1343 matches

by FluffyFreak
Fri Apr 26, 2024 9:12 am
Forum: Pioneer development
Topic: Code inspiration and rendering resource
Replies: 120
Views: 133889

Re: Code inspiration and rendering resource

(This probably belongs here and not in projects!) This is a fascinating collection of techniques in a blog about generating planetary terrain. Some really interesting topics like craters, snow, terrain variation, dithered fractals, planetary scale erosion, and even different strata affecting the rat...
by FluffyFreak
Fri Mar 29, 2024 3:39 pm
Forum: Other space games
Topic: No Man's Sky
Replies: 21
Views: 24623

Re: No Man's Sky

OMG, they now have procedural space stations as well with vast interiors etc in their 27th major update.

https://store.steampowered.com/news/app ... ?l=english
by FluffyFreak
Wed Jan 03, 2024 2:32 pm
Forum: Pioneer development
Topic: Various astronomy news
Replies: 151
Views: 196924

Re: Various astronomy news

OMG! Have you seen these processed (public) images of IO by Juno?
https://www.missionjuno.swri.edu/junoca ... perpage=16
by FluffyFreak
Fri Dec 29, 2023 5:17 pm
Forum: Pioneer development
Topic: Compiling Pioneer for Raspberry Pi (ARM)
Replies: 51
Views: 96531

Re: Compiling Pioneer for Raspberry Pi (ARM)

Sound also works, no crashes so far but some graphical problems, mostly seem to be z-buffer related
by FluffyFreak
Fri Dec 29, 2023 4:56 pm
Forum: Pioneer development
Topic: Compiling Pioneer for Raspberry Pi (ARM)
Replies: 51
Views: 96531

Re: Compiling Pioneer for Raspberry Pi (ARM)

There's a chance that this might also work on the Raspberry Pi 4 according to some threads but I have not had chance to test that yet. You WILL need to get the absolute latest and update / upgrade to newest Bookworm release of Raspbian, or get MESA 23.2.1 some other way. name of display: :0 display:...
by FluffyFreak
Fri Dec 29, 2023 4:50 pm
Forum: Pioneer development
Topic: Compiling Pioneer for Raspberry Pi (ARM)
Replies: 51
Views: 96531

Re: Compiling Pioneer for Raspberry Pi (ARM)

Even though I was aiming to do this I was still shocked when it actually ran, initialised OpenGL 3.1 and bloody worked!!! :D
by FluffyFreak
Fri Dec 29, 2023 4:49 pm
Forum: Pioneer development
Topic: Compiling Pioneer for Raspberry Pi (ARM)
Replies: 51
Views: 96531

Re: Compiling Pioneer for Raspberry Pi (ARM)

I don't want to cause any excitement but...

https://imgur.com/a/yP6q4Sw
Image

...it seems that the Raspberry Pi 5 now supports OpenGL 3.1, at least enough to get PioneerSpaceSim to start running with a little hacking
by FluffyFreak
Sun Nov 26, 2023 5:28 pm
Forum: Pioneer development
Topic: Sourceforge will purge our builds
Replies: 8
Views: 1212

Re: Sourceforge will purge our builds

I purged most of the builds as discussed on IRC.

Left behind are the original win32, linux32, and linux64 builds from 2014.
As well as all of the builds downloaded during October.

We can discuss cleaning up those in the future.
by FluffyFreak
Fri Nov 17, 2023 3:42 pm
Forum: Pioneer development
Topic: Sourceforge will purge our builds
Replies: 8
Views: 1212

Re: Sourceforge will purge our builds

This project has a 5GB total file size limit, but is currently using 74.9 GB. Below is a list of large files that don't get much download activity.
Oops :D
by FluffyFreak
Thu Nov 16, 2023 7:04 pm
Forum: Pioneer development
Topic: Sourceforge will purge our builds
Replies: 8
Views: 1212

Re: Sourceforge will purge our builds

They're not quite spaced out like that sadly, 335 builds across 3 platforms.

I've downloaded them all so I do have them all backed up if we wanted to restore them somewhere in future.