Search found 1343 matches
- Fri Apr 26, 2024 9:12 am
- Forum: Pioneer development
- Topic: Code inspiration and rendering resource
- Replies: 121
- Views: 153916
Re: Code inspiration and rendering resource
(This probably belongs here and not in projects!) This is a fascinating collection of techniques in a blog about generating planetary terrain. Some really interesting topics like craters, snow, terrain variation, dithered fractals, planetary scale erosion, and even different strata affecting the rat...
- Fri Mar 29, 2024 3:39 pm
- Forum: Other space games
- Topic: No Man's Sky
- Replies: 21
- Views: 28854
Re: No Man's Sky
OMG, they now have procedural space stations as well with vast interiors etc in their 27th major update.
https://store.steampowered.com/news/app ... ?l=english
https://store.steampowered.com/news/app ... ?l=english
- Wed Jan 03, 2024 2:32 pm
- Forum: Pioneer development
- Topic: Various astronomy news
- Replies: 153
- Views: 221618
Re: Various astronomy news
OMG! Have you seen these processed (public) images of IO by Juno?
https://www.missionjuno.swri.edu/junoca ... perpage=16
https://www.missionjuno.swri.edu/junoca ... perpage=16
- Fri Dec 29, 2023 5:17 pm
- Forum: Pioneer development
- Topic: Compiling Pioneer for Raspberry Pi (ARM)
- Replies: 51
- Views: 107747
Re: Compiling Pioneer for Raspberry Pi (ARM)
Sound also works, no crashes so far but some graphical problems, mostly seem to be z-buffer related
- Fri Dec 29, 2023 4:56 pm
- Forum: Pioneer development
- Topic: Compiling Pioneer for Raspberry Pi (ARM)
- Replies: 51
- Views: 107747
Re: Compiling Pioneer for Raspberry Pi (ARM)
There's a chance that this might also work on the Raspberry Pi 4 according to some threads but I have not had chance to test that yet. You WILL need to get the absolute latest and update / upgrade to newest Bookworm release of Raspbian, or get MESA 23.2.1 some other way. name of display: :0 display:...
- Fri Dec 29, 2023 4:50 pm
- Forum: Pioneer development
- Topic: Compiling Pioneer for Raspberry Pi (ARM)
- Replies: 51
- Views: 107747
Re: Compiling Pioneer for Raspberry Pi (ARM)
Even though I was aiming to do this I was still shocked when it actually ran, initialised OpenGL 3.1 and bloody worked!!! :D
- Fri Dec 29, 2023 4:49 pm
- Forum: Pioneer development
- Topic: Compiling Pioneer for Raspberry Pi (ARM)
- Replies: 51
- Views: 107747
Re: Compiling Pioneer for Raspberry Pi (ARM)
I don't want to cause any excitement but...
https://imgur.com/a/yP6q4Sw
...it seems that the Raspberry Pi 5 now supports OpenGL 3.1, at least enough to get PioneerSpaceSim to start running with a little hacking
https://imgur.com/a/yP6q4Sw
...it seems that the Raspberry Pi 5 now supports OpenGL 3.1, at least enough to get PioneerSpaceSim to start running with a little hacking
- Sun Nov 26, 2023 5:28 pm
- Forum: Pioneer development
- Topic: Sourceforge will purge our builds
- Replies: 8
- Views: 4491
Re: Sourceforge will purge our builds
I purged most of the builds as discussed on IRC.
Left behind are the original win32, linux32, and linux64 builds from 2014.
As well as all of the builds downloaded during October.
We can discuss cleaning up those in the future.
Left behind are the original win32, linux32, and linux64 builds from 2014.
As well as all of the builds downloaded during October.
We can discuss cleaning up those in the future.
- Fri Nov 17, 2023 3:42 pm
- Forum: Pioneer development
- Topic: Sourceforge will purge our builds
- Replies: 8
- Views: 4491
Re: Sourceforge will purge our builds
Oops :DThis project has a 5GB total file size limit, but is currently using 74.9 GB. Below is a list of large files that don't get much download activity.
- Thu Nov 16, 2023 7:04 pm
- Forum: Pioneer development
- Topic: Sourceforge will purge our builds
- Replies: 8
- Views: 4491
Re: Sourceforge will purge our builds
They're not quite spaced out like that sadly, 335 builds across 3 platforms.
I've downloaded them all so I do have them all backed up if we wanted to restore them somewhere in future.
I've downloaded them all so I do have them all backed up if we wanted to restore them somewhere in future.