Search found 6 matches
- Mon Mar 31, 2025 10:28 am
- Forum: Music and sound assets
- Topic: De-harshed thruster audio
- Replies: 6
- Views: 3819
Re: De-harshed thruster audio
Hi! I think it sounds good in isolation, but in-game it feels muffled and distant, but not in a way the hull would muffle it. About SFX in general, I think there's room for polish in about every sound effect, so if you are interested in contributing, I'd say first play around a bit, and then we can...
- Tue Mar 25, 2025 2:26 am
- Forum: Feature requests
- Topic: Manually setting the frame of reference?
- Replies: 6
- Views: 1315
Re: Manually setting the frame of reference?
Most notable fixed bug is saves being corrupted if you have a surface/orbital scanner, I believe. https://github.com/pioneerspacesim/pioneer/blob/master/Changelog.txt If you have login on github you can download build artifact from actions tab from various merged pull requests - no compilation requ...
- Mon Mar 24, 2025 12:44 am
- Forum: Music and sound assets
- Topic: De-harshed thruster audio
- Replies: 6
- Views: 3819
De-harshed thruster audio
Just thought I would leave this here. I do a bit of audio/production work and I ended up making this edited version of "Thruster_large.ogg" for my personal use, because I have always found the original sound effect to be just a bit harsh on my ears. If there is any other SFX work that need...
- Mon Mar 24, 2025 12:29 am
- Forum: Feature requests
- Topic: Manually setting the frame of reference?
- Replies: 6
- Views: 1315
Re: Manually setting the frame of reference?
Very much appreciate these responses! "The function to set anything as the reference frame is already available. Ctrl+LMB will do exactly that." Alright I hopped in right away and tried this, and for me it is not working as expected. Ctrl-LMB seems to set the navigational target + enable &...
- Sun Mar 23, 2025 6:38 am
- Forum: Feature requests
- Topic: Manually setting the frame of reference?
- Replies: 6
- Views: 1315
Re: Manually setting the frame of reference?
I realized another means of accomplishing this would be with a "toggle thruster" command, i.e. a keybind option to turn thrusters on/remain on after releasing the key (but not course correct like cruise mode). Either method should allow for "set it and forget it" burning which wo...
- Sun Mar 23, 2025 12:29 am
- Forum: Feature requests
- Topic: Manually setting the frame of reference?
- Replies: 6
- Views: 1315
Manually setting the frame of reference?
I think it would be nice to be able to manually set the frame of reference (from any distance). This would allow players to retro-burn more smoothly using cruise control, since cruise control always tries to adjust prograde relative to the frame of reference (the grey marker, while generally you wan...