Search found 6 matches

by ubertuna
Mon Mar 31, 2025 10:28 am
Forum: Music and sound assets
Topic: De-harshed thruster audio
Replies: 6
Views: 3819

Re: De-harshed thruster audio

Hi! I think it sounds good in isolation, but in-game it feels muffled and distant, but not in a way the hull would muffle it. About SFX in general, I think there's room for polish in about every sound effect, so if you are interested in contributing, I'd say first play around a bit, and then we can...
by ubertuna
Tue Mar 25, 2025 2:26 am
Forum: Feature requests
Topic: Manually setting the frame of reference?
Replies: 6
Views: 1315

Re: Manually setting the frame of reference?

Most notable fixed bug is saves being corrupted if you have a surface/orbital scanner, I believe. https://github.com/pioneerspacesim/pioneer/blob/master/Changelog.txt If you have login on github you can download build artifact from actions tab from various merged pull requests - no compilation requ...
by ubertuna
Mon Mar 24, 2025 12:44 am
Forum: Music and sound assets
Topic: De-harshed thruster audio
Replies: 6
Views: 3819

De-harshed thruster audio

Just thought I would leave this here. I do a bit of audio/production work and I ended up making this edited version of "Thruster_large.ogg" for my personal use, because I have always found the original sound effect to be just a bit harsh on my ears. If there is any other SFX work that need...
by ubertuna
Mon Mar 24, 2025 12:29 am
Forum: Feature requests
Topic: Manually setting the frame of reference?
Replies: 6
Views: 1315

Re: Manually setting the frame of reference?

Very much appreciate these responses! "The function to set anything as the reference frame is already available. Ctrl+LMB will do exactly that." Alright I hopped in right away and tried this, and for me it is not working as expected. Ctrl-LMB seems to set the navigational target + enable &...
by ubertuna
Sun Mar 23, 2025 6:38 am
Forum: Feature requests
Topic: Manually setting the frame of reference?
Replies: 6
Views: 1315

Re: Manually setting the frame of reference?

I realized another means of accomplishing this would be with a "toggle thruster" command, i.e. a keybind option to turn thrusters on/remain on after releasing the key (but not course correct like cruise mode). Either method should allow for "set it and forget it" burning which wo...
by ubertuna
Sun Mar 23, 2025 12:29 am
Forum: Feature requests
Topic: Manually setting the frame of reference?
Replies: 6
Views: 1315

Manually setting the frame of reference?

I think it would be nice to be able to manually set the frame of reference (from any distance). This would allow players to retro-burn more smoothly using cruise control, since cruise control always tries to adjust prograde relative to the frame of reference (the grey marker, while generally you wan...