Here are some stunning raytraced black hole examples that only needs 4 vertices:
https://www.shadertoy.com/results?query=black+hole
Search found 25 matches
- Sun Nov 25, 2018 7:34 am
- Forum: Projects
- Topic: Hyperjump (& black hole) visuals
- Replies: 21
- Views: 15016
Re: Cities
Raytracing is pretty cheap nowdays with modern hw, some city examples:
https://www.shadertoy.com/view/MttcWr
https://www.shadertoy.com/view/ll3fz4
https://www.shadertoy.com/view/ltfBDl
https://www.shadertoy.com/view/MllfDX
https://www.shadertoy.com/view/4tlBWH
https://www.shadertoy.com/view/MttcWr
https://www.shadertoy.com/view/ll3fz4
https://www.shadertoy.com/view/ltfBDl
https://www.shadertoy.com/view/MllfDX
https://www.shadertoy.com/view/4tlBWH
- Sun Jan 05, 2014 12:18 am
- Forum: Pioneer development
- Topic: Mouse Follow flight model
- Replies: 4
- Views: 3877
Re: Mouse Follow flight model
Tested a variant of this in paragon. Diff is here if anyone wants to try, personally I think it's better than the existing mouseflight. : https://github.com/ParagonDevelopmentTeam/pioneer/commit/fa74fabb8a1fbf4c00517631b8252ff6497d4008 To merge in for test : git cherry-pick fa74fabb8a1fbf4c00517631b...
- Tue Dec 24, 2013 8:55 am
- Forum: Pioneer development
- Topic: Enabling Tractor Beams & Tethered Magnets
- Replies: 13
- Views: 9502
Re: Enabling Tractor Beams & Tethered Magnets
5 last commits here will support "fake" tractor functionality throught lua scripts. https://github.com/ParagonDevelopmentTeam/pioneer/pull/236 You could then just do formationflying and decrase the offset for a tractor beam functionality. You can also use this for formation flying (as it w...
- Tue Dec 24, 2013 8:43 am
- Forum: Pioneer development
- Topic: New station screens in PR
- Replies: 9
- Views: 7245
Re: New station screens in PR
That looks great!!
- Wed Nov 20, 2013 9:55 pm
- Forum: Ship and 3D asset development
- Topic: Lunar Shuttle cleanup and extension
- Replies: 18
- Views: 14748
Re: Lunar Shuttle cleanup and extension
The original author was a terrible modeler and should be shot on sight, this ship derserves remodelling!
Very nice work, I like where this is going :)
Very nice work, I like where this is going :)
- Sat Nov 16, 2013 5:02 pm
- Forum: Pioneer development
- Topic: Is there a debug version?
- Replies: 12
- Views: 9633
Re: Is there a debug version? It keeps crashing...
It might have been fixed already. My crashes stopped when #2547 was merged.
- Tue Nov 05, 2013 9:22 pm
- Forum: Pioneer development
- Topic: Some nice new features coming...
- Replies: 3
- Views: 3336
- Wed Oct 16, 2013 8:48 pm
- Forum: Pioneer development
- Topic: Gui pop a window from lua based on event
- Replies: 4
- Views: 4438
Re: Gui pop a window from lua based on event
Ok, thanks I'll check back in 2017 then :)
Interesting read btw, you tested librocket aswell. Anyway it would make a powerful feature for event stuff/interaction some day.
Interesting read btw, you tested librocket aswell. Anyway it would make a powerful feature for event stuff/interaction some day.
- Wed Oct 16, 2013 8:45 pm
- Forum: Ship and 3D asset development
- Topic: Shield meshes
- Replies: 40
- Views: 30577
Re: Shield meshes
What does the fox say!?