Search found 1096 matches
- Wed Jun 04, 2025 4:19 pm
- Forum: Pioneer development
- Topic: Difficulty to make a point & click interface "inside" starports?
- Replies: 7
- Views: 1047
Re: Difficulty to make a point & click interface "inside" starports?
Also I would humbly like to point out how asset intensive that approach would be
- Wed May 14, 2025 6:59 pm
- Forum: Feature requests
- Topic: Uniquify factions & systems
- Replies: 6
- Views: 2813
Re: New game philosophy
That is on my radar, to build more lore and hand-made systems, with a smaller, more elaborate bubble.
There's also a pirate system in the works. Hopefully it will eventually gain gameplay aspects too.
So yeah, we are on the same page with this, it just takes some time to get there.
There's also a pirate system in the works. Hopefully it will eventually gain gameplay aspects too.
So yeah, we are on the same page with this, it just takes some time to get there.
- Wed May 14, 2025 8:36 am
- Forum: Feature requests
- Topic: New criminal offences
- Replies: 3
- Views: 1410
Re: New criminal offences
Takeoff without clearance fines might be limiting, because some ships require crew, so then there should be some guarantee that you can hire them everywhere. In Frontier Inhad to sit years on the pad to collect enough crew for the Panther Clipper for example.
- Tue May 13, 2025 10:17 pm
- Forum: Feature requests
- Topic: New criminal offences
- Replies: 3
- Views: 1410
Re: New criminal offences
I would love a speed limit around stations. And they could announce it when you enter their frame/jurisdiction. And if you are speeding there could be a warning first before getting a ticket. Also. the speed display could turn red to indicate speeding. Maybe there could even be a limit display on th...
- Sun May 04, 2025 9:32 pm
- Forum: Feature requests
- Topic: Police brutality - Improve the police interaction
- Replies: 9
- Views: 7932
Re: Police brutality - Improve the police interaction
I could do an icon variation for when there's business with the police. Like a little notification dot. I think I can't color it selectively though
- Sat Mar 29, 2025 3:34 pm
- Forum: Music and sound assets
- Topic: De-harshed thruster audio
- Replies: 6
- Views: 8885
Re: De-harshed thruster audio
Indeed, that would be nice!
- Sat Mar 29, 2025 9:21 am
- Forum: Music and sound assets
- Topic: De-harshed thruster audio
- Replies: 6
- Views: 8885
Re: De-harshed thruster audio
Hi! I think it sounds good in isolation, but in-game it feels muffled and distant, but not in a way the hull would muffle it. About SFX in general, I think there's room for polish in about every sound effect, so if you are interested in contributing, I'd say first play around a bit, and then we can ...
- Sun Mar 23, 2025 9:07 am
- Forum: Feature requests
- Topic: Manually setting the frame of reference?
- Replies: 7
- Views: 5292
Re: Manually setting the frame of reference?
Thank you for your kind words! The function to set anything as the reference frame is already available. Ctrl+LMB will do exactly that. You can also set it to ships even, and for that, the Follow Position mode of the flight selector right to the reticule will also work. But that's not available for ...
- Sun Mar 09, 2025 6:05 pm
- Forum: Projects
- Topic: Hyperjump (& black hole) visuals
- Replies: 23
- Views: 34682
Re: Hyperjump (& black hole) visuals
That simulator, and a video I saw the other day got me thinking about the hyperdrive visuals again. I've put together a rough mockup of how it could look I'm not saying that it is fully realistic, but tries to lean towards that. It compresses everything into a narrow cone forwards the ship, but does...
- Thu Feb 27, 2025 9:32 pm
- Forum: Projects
- Topic: Updated Galaxy Simulation 'Hephestos'
- Replies: 8
- Views: 15262
Re: Updated Galaxy Simulation 'Hephestos'
Cool! I really like the colors of those stars. What do you mean by having Aurek-Besh & Sebacean among the languages? As letter-pairs/syllables for random generation, or full-on name schemes? The former could work I think, but the later would be IP violation I strongly suspect. It seems that star...