Search found 30 matches

by zonkmachine
Sat Jul 29, 2023 1:18 pm
Forum: Projects
Topic: Atmospheric escape - gas molecular mass
Replies: 1
Views: 1305

Atmospheric escape - gas molecular mass

In Pioneer the atmosphere is selected for one metric only, m_atmosOxidizing. The problem with this is that you end up with small bodies having atmospheres of predominantly light elements like H2 and He while in reality they are the first to be lost to atmospheric escape if the mass is too low and/or...
by zonkmachine
Fri Jul 28, 2023 10:45 pm
Forum: Pioneer development
Topic: Art inspiration album
Replies: 125
Views: 199074

Re: Art inspiration album

Orion's Arm - Collective Sci-Fi world building
https://en.wikipedia.org/wiki/Orion%27s_Arm

They've got art, novels and an encyclopaedia going. There are Celstia Add-Ons with star systems, planets and spaceships.
by zonkmachine
Thu Jul 06, 2023 3:55 pm
Forum: Other space games
Topic: Noctis
Replies: 1
Views: 1353

Re: Noctis

I can't recall ever hearing about this one. Here's and ominous looking planet scene.
Image
by zonkmachine
Sat Jul 01, 2023 11:01 pm
Forum: Pioneer development
Topic: Updating the wiki mission scripting tutorial
Replies: 39
Views: 13619

Re: Updating the wiki mission scripting tutorial

We're looking at migrating the more technical developer / contributor wiki content to the Workflow section of the Pioneer Developer Docs , so I'd like to ask you to migrate your scripting tutorial there if you have the time in the coming weeks/months. The dev docs are maintained via git workflow, a...
by zonkmachine
Mon Jan 23, 2023 7:55 pm
Forum: Pioneer development
Topic: Updating the wiki mission scripting tutorial
Replies: 39
Views: 13619

Re: Updating the wiki mission scripting tutorial

Markdown and code highlighting? I'm on. Hit me with whatever I need to write on there.
Does this include using tools like https://www.rubberduckdev.com/mediawiki-to-md/ or similar or is it manual work?
by zonkmachine
Thu Jan 05, 2023 12:26 pm
Forum: Pioneer development
Topic: Updating the wiki mission scripting tutorial
Replies: 39
Views: 13619

Re: Updating the wiki mission scripting tutorial

There's one thing I would like to see in that tutorial (and it's a bit more of an advanced topic that the existing mission modules don't make good use of) - the Tracking Adverts section should ideally mention that the flavor table reference is fine to store during runtime, but that the actual strin...
by zonkmachine
Fri Jan 07, 2022 2:06 pm
Forum: Pioneer development
Topic: Updating the wiki mission scripting tutorial
Replies: 39
Views: 13619

Re: Updating the wiki mission scripting tutorial

zonkmachine wrote: Tue Nov 30, 2021 7:11 pm Right. I missed the GetFlavours call...
The whole https://pioneerwiki.com/wiki/Surviving_ ... ng_adverts part really... I don't know how to update that to the new translation system.
by zonkmachine
Tue Nov 30, 2021 7:11 pm
Forum: Pioneer development
Topic: Updating the wiki mission scripting tutorial
Replies: 39
Views: 13619

Re: Updating the wiki mission scripting tutorial

There's one thing I would like to see in that tutorial (and it's a bit more of an advanced topic that the existing mission modules don't make good use of) - the Tracking Adverts section should ideally mention that the flavor table reference is fine to store during runtime, but that the actual strin...
by zonkmachine
Wed Nov 17, 2021 4:18 pm
Forum: Pioneer development
Topic: Updating the wiki mission scripting tutorial
Replies: 39
Views: 13619

Re: Updating the wiki mission scripting tutorial

The last of the chapters I set out to fix up, https://pioneerwiki.com/wiki/Surviving_a_reload, is basically done and I've removed the 'Outdated' banner. It still needs fact checking, especially considering the topic is 'surviving a reload' and it's abundantly clear in PR 5306 that I don't completely...
by zonkmachine
Sun Nov 14, 2021 7:17 pm
Forum: Pioneer development
Topic: Updating the wiki mission scripting tutorial
Replies: 39
Views: 13619

Re: Updating the wiki mission scripting tutorial

Thanks for the answer! zonkmachine: regarding the ECM crashes / zero stock, that happens when you're attempting to get station stock from a station that hasn't been initialized yet. As part of an optimization for savefile size, station inventories/stocks (and more importantly BBS missions) are not a...