Search found 72 matches

by zonkmachine
Tue Jul 14, 2026 4:16 pm
Forum: Language and translations
Topic: Swedish translation
Replies: 0
Views: 46

Swedish translation

Swedish translation. As of today 14/7 3226, the Swedish translation is 97.37% finished. The only modules that has unfinished string are currently: [ ] About (0%) [ ] Core (98.62%) [ ] Equipment Core (79.51%) - The equipment technical jargon is really hard to translate. I many times don't understand ...
by zonkmachine
Wed Jul 01, 2026 9:29 pm
Forum: Projects
Topic: Station Downtime
Replies: 5
Views: 315

Re: Station Downtime

- When you arrive at the stations the mission modules are updated instantaneous, even before you are welcomed by the station manager. that could - probably have some random delay built in and the station manager maybe should come first. - High G planets could be a stress for the crew. I'm thinking t...
by zonkmachine
Wed Jun 17, 2026 9:11 pm
Forum: Pioneer development
Topic: Various astronomy news
Replies: 154
Views: 390940

Re: Various astronomy news

NASA Exoplanet Archive - As of today 6298 planets discovered around other suns.
https://exoplanetarchive.ipac.caltech.edu/
by zonkmachine
Mon May 25, 2026 9:08 pm
Forum: Pioneer development
Topic: Some new advice and a bit of lore
Replies: 10
Views: 28706

Re: Some new advice and a bit of lore

I have added a comment in the PR, here: https://github.com/pioneerspacesim/pioneer/pull/6234#issuecomment-4537220919 The Billie Bounce advice doesn't work very well. The jump mechanics/travel economy, I think is really good though. I haven't even managed to translate it into my own language, and tha...
by zonkmachine
Wed May 20, 2026 7:12 pm
Forum: Pioneer development
Topic: Mission ideas
Replies: 18
Views: 78011

Re: Mission ideas

○ Skim an atmosphere for atmo samples. Harder ones would need gas giant samples, or even Sun corona samples. Might pay by the ton of samples returned, but with an upper limit. Plot twist. The atmo samples could be, or could have been, to detect the molecular signature of a ship that is suspected to...
by zonkmachine
Thu Nov 06, 2025 11:59 am
Forum: Pioneer development
Topic: Implement Bounty mechanism
Replies: 4
Views: 12062

Re: Implement Bounty mechanism

Great idea! Ships spawned by data/modules/Pirates.lua have a bounty to their head depending on ship tonnage/model (and weapons?). Size of bounty should be significantly lower than assassination mission rewards. I would suggest not all pirates have a bounty on their head. In onShipDestroyed, pay boun...
by zonkmachine
Sat Nov 01, 2025 9:51 pm
Forum: Pioneer development
Topic: Art inspiration album
Replies: 130
Views: 378568

Re: Art inspiration album

bszlrd wrote: Thu Sep 12, 2024 6:49 pm I do have some vague ideas about adding some existential dread and eldritch horror to the lore. Subtle, and in the background for the observant players.
Me too. 8)
by zonkmachine
Sat Nov 01, 2025 4:51 pm
Forum: Pioneer development
Topic: Mission ideas
Replies: 18
Views: 78011

Re: Mission ideas

○ Skim an atmosphere for atmo samples. Harder ones would need gas giant samples, or even Sun corona samples. I had an idea for corona mining but that turned out to have been used before in Sci-Fi, according to Grok. And the same source said the science around it was questionable. Maybe you could mo...
by zonkmachine
Tue Oct 28, 2025 3:20 pm
Forum: Pioneer development
Topic: Some new advice and a bit of lore
Replies: 10
Views: 28706

Re: Some new advice and a bit of lore

https://github.com/pioneerspacesim/pioneer/pull/6234

Thanks! This was fun and a good cooperation. It looks like it ended up more your strings this time.
Definitely for the better. I may be more a conceptual kind of guy. :P