Search found 4 matches

by CMDR Crux
Thu Jan 19, 2023 8:42 pm
Forum: Pioneer development
Topic: Project 'less is more' - a few questions
Replies: 7
Views: 2678

Re: Project 'less is more' - a few questions

You can not mod files in src/ folder, these must be re-compied, and give a new "exe" file. The propper way to do it, is to expose the thing you want to change in src, to lua, then use the new lua capability to do what you want. Meaning, if you want to change the 700ly thingy, in a mod, we...
by CMDR Crux
Wed Jan 11, 2023 5:06 am
Forum: Pioneer development
Topic: Project 'less is more' - a few questions
Replies: 7
Views: 2678

Re: Project 'less is more' - a few questions

I think src/galaxy/SectorGenerator.cpp has some references to 700ly being the radius for explored systems, if that helps. - The size of the populated 'bubble' is a hard-coded constant value in the sector generator code. I do not remember the name, but you may be able to find it after a bit of diggi...
by CMDR Crux
Mon Aug 22, 2022 7:24 pm
Forum: Pioneer development
Topic: Project 'less is more' - a few questions
Replies: 7
Views: 2678

Re: Project 'less is more' - a few questions

You can reduce the populated area by going into the lua scripts for the factions and changing the expansion rate and founding date values. That is exactly what I have done so far. But: This only reduces the extent to which the corresponding faction spreads to already settled areas, but has no influ...
by CMDR Crux
Sat Aug 20, 2022 3:23 pm
Forum: Pioneer development
Topic: Project 'less is more' - a few questions
Replies: 7
Views: 2678

Project 'less is more' - a few questions

Hello pilots I found my way to Pioneer back in 2019. Relatively early on, I started customising the game more to my liking as best I could. Without programming skills, my options were and are of course limited to modifying existing structures - adding my own cities, handcrafted systems, music, facti...