Search found 85 matches

by sturnclaw
Sat Jun 14, 2025 7:15 pm
Forum: Music and sound assets
Topic: Audio (3D?)
Replies: 10
Views: 10728

Re: Audio (3D?)

An 11s increase in build time for a 3rd-party library is an acceptable (though far from ideal) tradeoff. I was expecting significantly worse given their file count. Consider this an official blessing to integrate OpenAL as a backend.
by sturnclaw
Sat Jun 14, 2025 8:06 am
Forum: Music and sound assets
Topic: Audio (3D?)
Replies: 10
Views: 10728

Re: Audio (3D?)

mfep, welcome! I definitely appreciate the desire to improve Pioneer's sound system, as it's probably the single most primitive subsystem in the entire game (with particle effects being a very close second contender). > Not all libraries mentioned here offer HRTF support, and I would rule those out,...
by sturnclaw
Thu Jan 16, 2025 10:24 pm
Forum: Pioneer development
Topic: Updating the wiki mission scripting tutorial
Replies: 57
Views: 74754

Re: Updating the wiki mission scripting tutorial

A few corrections / informational notices: - On the main Introduction page: assignments to global variables without explicitly accessing _G are not visible to other scripts. Pioneer gives each Lua file a separate "environment" (the Lua _ENV variable) which "shadows" the actual gl...
by sturnclaw
Thu Oct 10, 2024 7:12 pm
Forum: Pioneer development
Topic: modifications to the game, displaying images on the screen via lua scripts
Replies: 2
Views: 5132

Re: modifications to the game, displaying images on the screen via lua scripts

Displaying an image on screen is technically feasible - see the PiImage helper in data/pigui/libs/image.lua. The hard part is "drawing the rest of the owl", integrating that capability into a mod which adds new UI to display the image in, listens to game events and triggers the correct ima...
by sturnclaw
Thu Oct 10, 2024 7:14 am
Forum: Pioneer development
Topic: Updating the wiki mission scripting tutorial
Replies: 57
Views: 74754

Re: Updating the wiki mission scripting tutorial

Btw, wiki code examples and such will sooner or later become obsolete. Why, what? You mean the move to markdown? The modder/developer-facing side of the wiki is *also* planned to be obsoleted / removed entirely and migrated to Markdown, but it's been a matter of "not enough hours in the day&qu...
by sturnclaw
Thu Oct 10, 2024 7:07 am
Forum: Pioneer development
Topic: Map : reset after hyperspace and additional keyboard bindings
Replies: 6
Views: 12738

Re: Map : reset after hyperspace and additional keyboard bindings

I'm also thinking about adding more keyboard binds to the Sector Map - moving the selection around between systems on a route, as well as being able to use the keyboard to set the jump destination or calculate a route. One challenge for setting the destination with the keyboard are multi-star syste...
by sturnclaw
Fri Jan 19, 2024 7:16 pm
Forum: Music and sound assets
Topic: Music Contribution
Replies: 87
Views: 110340

Re: Music Contribution

diduuz: I'd consider focus_calm, insignificance_v2, and space_warfare_v2 as the front-runners for tracks to finish. I'd consider each of them to need about the same amount of improvement to fully match the style and mixing quality I'd like to see from the game's music. I'll refer you to this previou...
by sturnclaw
Mon Nov 20, 2023 4:17 am
Forum: Pioneer development
Topic: Feature Dream: PiEditor
Replies: 5
Views: 12488

Re: Feature Dream: PiEditor

Five years gone, and we're part of the way there. We now have an out-of-process editor framework for implementing static content editors (e.g. model viewer, system editor, etc.), and two "editor contexts" implementing... well, the model editor and the system editor. We also have limited ho...
by sturnclaw
Sat Nov 18, 2023 9:47 pm
Forum: Music and sound assets
Topic: Music Contribution
Replies: 87
Views: 110340

Re: Music Contribution

This is a *really* nice track @diduuz! I think you've absolutely nailed the ambient feel of Pioneer with it, and I love the way the cello ties everything together and gives it a very slight melancholy feel to complement the "lonely space adventure" part of Pioneer. My only concern is the f...
by sturnclaw
Wed Sep 27, 2023 7:00 am
Forum: Music and sound assets
Topic: Music Contribution
Replies: 87
Views: 110340

Re: Music Contribution

@wkfo That's a very nice first attempt! I'd suggest the first second or so where you have the "hum" fading in without any other instruments feels a bit long, the section from 0:02 to 0:04 feels like it drags on a little bit long playing the same note pattern for its role as a "triumph...