Search found 97 matches
- Sun Jul 03, 2022 6:38 am
- Forum: Ship and 3D asset development
- Topic: 3D Cockpits
- Replies: 73
- Views: 66551
Re: 3D Cockpits
Oh, I had your older sinonatrix_cockpit.dae on my install! (Still doesn't match pattern/colour with the actual ship though, instead always loading the first pattern with default colours. Any idea how to fix that yet?) I just realized I'm seeing cockpits in external views now. Some more tweaking is i...
- Fri Jul 01, 2022 8:37 pm
- Forum: Ship and 3D asset development
- Topic: 3D Cockpits
- Replies: 73
- Views: 66551
Re: 3D Cockpits
It only shows the ship parts when NOT using the forward view (i.e. when the cockpit is showing). In my experimentation, many times I ended up with either the cockpit showing in all views, or both the cockpit and ship parts showing in forward view, which I just realized something interesting about: I...
- Thu Jun 30, 2022 11:34 pm
- Forum: Ship and 3D asset development
- Topic: 3D Cockpits
- Replies: 73
- Views: 66551
Re: 3D Cockpits
This might be interesting for this topic: I noticed in one of WKFO's videos that the ship is visible in the different directional views. Done by commenting out a couple of lines in 116, 121, 154 in shipviewcontroller.cpp It won't be usable as is, but it feels rather nice, seeing your ships and the ...
- Thu Jun 30, 2022 10:06 pm
- Forum: Pioneer development
- Topic: Cockpit view camera tags
- Replies: 7
- Views: 5945
Re: Cockpit view camera tags
There was a post here somewhere about editing code to get the ship visible in the regular "in-flight" views. I fly with only forward, rear, and belly (down) cameras. It would be nice to have the ship visible in the belly cam. I'll have to find where that code was and see if I can get only ...
- Mon Mar 14, 2022 1:17 am
- Forum: Other space games
- Topic: Flight of Nova
- Replies: 4
- Views: 3926
Re: Flight of Nova
Livestreamed it just now. https://www.twitch.tv/videos/1424895465 There's a very very long lull in which I'm waiting to come around my orbit to begin re-entry after failing to chase down a different station. Skip ahead to the re-entry itself. An adventure! So, when you get to 1 hour 10 minutes in, j...
- Sun Mar 13, 2022 6:37 pm
- Forum: Other space games
- Topic: Flight of Nova
- Replies: 4
- Views: 3926
Re: Flight of Nova
The little graphical orbit display is nice. It's odd that you can't use RCS thrusters in atmospheric flight, so when you're in VTOL mode to land you have to pitch or roll to make adjustments, like a Harrier, even though the ship is perfectly capable of translating left/right/forward/back. I'll see i...
- Sun Mar 06, 2022 6:16 pm
- Forum: Other space games
- Topic: Flight of Nova
- Replies: 4
- Views: 3926
Flight of Nova
Coming in May for Windows PC. There's a demo available to download now on Steam.
https://flight-of-nova.com/
Looks awesome. I'll be trying the demo later; I have a sim-race to do in a few minutes.
Here's a 22-minute long gameplay video.
https://www.youtube.com/watch?v=wO15f42is88
https://flight-of-nova.com/
Looks awesome. I'll be trying the demo later; I have a sim-race to do in a few minutes.
Here's a 22-minute long gameplay video.
https://www.youtube.com/watch?v=wO15f42is88
- Sat Mar 05, 2022 12:26 am
- Forum: Pioneer development
- Topic: Mission ideas
- Replies: 15
- Views: 14858
Re: Mission ideas
A further idea or two, which don't require building any new models: Toxic Waste Dump! Message on BBS from Foobar Heavy Industries willing to pay you to haul their hazardous waste to a dump site on some uninhabited world or moon. They give you coordinates (so players can use the coordinate informatio...
- Thu Mar 03, 2022 10:03 pm
- Forum: Pioneer development
- Topic: Mission ideas
- Replies: 15
- Views: 14858
Re: Mission ideas
Looking again at WKFO's video where he put the Parthenon on a random world gave me an idea for a different type of S&R mission that's mechanically the same as an existing one but would be fun to have nonetheless for variety and an excuse to land on bodies that one otherwise might never even visi...
- Wed Mar 02, 2022 8:26 am
- Forum: Feature requests
- Topic: Feature request: CommsLog
- Replies: 2
- Views: 2742
Re: Feature request: CommsLog
The regular comms text should have the fancy background like the HUD text does, so if one is facing a white planet or star one still can see the text.