Search found 195 matches

by WKFO
Fri Sep 29, 2023 10:31 am
Forum: Music and sound assets
Topic: Music Contribution
Replies: 74
Views: 18795

Re: Music Contribution

So the next iteration for the landing notification: https://www.dropbox.com/scl/fi/x4erqpzchkuqjkgz0bpia/landed1-02.wav?rlkey=dmjtc3vymxpvz158vshbi5nuq&dl=0 I haven't listened to enough Stellardrone to say anything, but the first comment on that idea is "Sure, if it is good, and it fits, an...
by WKFO
Sun Sep 17, 2023 7:05 pm
Forum: Music and sound assets
Topic: Music Contribution
Replies: 74
Views: 18795

Re: Music Contribution

So a first attempt I made in like 10 minutes: https://soundcloud.com/user-211556926/landed

I did not listen to it enough times to get annoyed, but I guess if one was playing the game it wouldn't take too many instances of something like this playing before one would start getting irritated.
by WKFO
Sun Sep 10, 2023 10:52 am
Forum: Music and sound assets
Topic: Music Contribution
Replies: 74
Views: 18795

Re: Music Contribution

Since it appears that we are using the same thread for all music contribution, here is my go at a city/port music:
https://soundcloud.com/user-211556926/port-cafe

I'm not sure whether the guitar synths are synthy enough or not.
by WKFO
Sun Sep 10, 2023 10:09 am
Forum: Other space games
Topic: New Era Star Control
Replies: 5
Views: 4331

Re: New Era Star Control

Talking about game design and showing some code I think?: https://www.twitch.tv/videos/1641548577
I have barely watched a few minutes of it, but may be of interest.
by WKFO
Thu Aug 03, 2023 12:36 pm
Forum: Music and sound assets
Topic: Music Contribution
Replies: 74
Views: 18795

Re: Music Contribution

Insignificance_v2 is very good! digital_ballroom is also good. City/port music need not be so elevator-musicy imho (but it is not a bad thing by itself, I am not against it). focus_calm feels it'd be better for unexplored space spaceflight category. floating could work as a "ship-nearby" o...
by WKFO
Fri Jun 02, 2023 7:10 pm
Forum: Music and sound assets
Topic: Music Contribution
Replies: 74
Views: 18795

Re: Music Contribution

I think my main problem with MIDI pianos are that Pioneer isn't playing MIDI but audio file exports of MIDIs generated via virtual instruments, and they kinda "sound different all over the place", if that makes any sense. I guess just remaking the MIDIs and playing them through the same fi...
by WKFO
Wed May 31, 2023 6:50 pm
Forum: Music and sound assets
Topic: Music Contribution
Replies: 74
Views: 18795

Re: Music Contribution

Hi, I just listened to your tracks. First of all: Nice! All of them! And thank you for sharing! Sorry I'm not around a lot these days, and I took my sweet time to visit the forum. We would likely want the new tracks to fit the already-established theme somewhat, although experimentation shouldn't be...
by WKFO
Sun Jun 19, 2022 2:43 pm
Forum: Pioneer development
Topic: Cockpit view camera tags
Replies: 7
Views: 2471

Re: Cockpit view camera tags

I see, I tend to think of them as camera views in the current version too. But it annoys me sometimes because it breaks my immersion of being in a cockpit a little. I play with cockpit model on and also use the arrow keys to switch views quickly and it suddenly feels like you are out in the vacuum o...
by WKFO
Sun May 29, 2022 9:43 am
Forum: Pioneer development
Topic: Art inspiration album
Replies: 125
Views: 194492

Re: Art inspiration album

https://www.russianspaceweb.com/tem.html
Spaceship-looking ship renders inside, might be good for a low-techie bulkship
by WKFO
Sat May 07, 2022 6:44 pm
Forum: Pioneer development
Topic: Cockpit view camera tags
Replies: 7
Views: 2471

Cockpit view camera tags

So, currently in Pioneer, the cockpits only show up in front view, right? I think we could set camera tags for cockpit models too, just like how we do it for ship models; so when you are looking right, the cockpit model also shows up, but centered on the cam_right tag. For example a front view tag c...