Search found 5 matches

by meows
Mon Jan 11, 2016 6:47 am
Forum: Pioneer development
Topic: Improving the experience for new and expert players
Replies: 14
Views: 25242

Re: Improving the experience for new and expert players

Guys. While I really like your game here. My opinion means little I realize this. May I suggest you look at 2 games. Both have a touch of what you have here. One is still played by thousands and thousands.. The other died a quite death in less than a year. The Download Microsoft Space Simulator - My...
by meows
Mon Jan 11, 2016 3:55 am
Forum: Pioneer development
Topic: Please add a Map to this game!
Replies: 4
Views: 9773

Re: Please add a Map to this game!

Hi! There's a map, under F2, for the galaxy. To see what star base is on which planet (for any system in the galaxy), you can check system view F2->F7 (I think). Also, I moved your post since it doesn't belong under "Projects", and renamed the topic, as I don't see what "quest" ...
by meows
Sat Dec 26, 2015 4:03 pm
Forum: Pioneer development
Topic: Please add a Map to this game!
Replies: 4
Views: 9773

Please add a Map to this game!

I tried this Christmas day, and it looks great. The issue is even with the manual u cant find out how to get where you need to go to. Example Port Makenzie in the sol system. Either a updated manual or put in Google Maps or something,
by meows
Sat Dec 26, 2015 12:40 pm
Forum: Pioneer development
Topic: Translation of modular advertisement text snippets?
Replies: 10
Views: 23235

Re: Translation of modular advertisement text snippets?

clausimu wrote:
the missions don't speak to each other
That is fine. If Taxi is asking for transport of character A to planet X, then Assassination can't ask you to kill character A on planet Y.
Sure they can. character A was secretly funding a raiding faction that was targeting planet Y's freighters.
by meows
Sat Dec 26, 2015 12:02 pm
Forum: Pioneer development
Topic: Ship style editor
Replies: 6
Views: 11016

Re: Ship style editor

I've been trying to work out how to go about doing this for some time and I'm just getting stuck switching back and forth between the UI (Lua) and the C++ side of things so this is a bit of a brain dump. What I would like to do is edit the players ship colours, decals, patterns and other things. Th...