Search found 5 matches
- Mon Jan 11, 2016 6:47 am
- Forum: Pioneer development
- Topic: Improving the experience for new and expert players
- Replies: 14
- Views: 25242
Re: Improving the experience for new and expert players
Guys. While I really like your game here. My opinion means little I realize this. May I suggest you look at 2 games. Both have a touch of what you have here. One is still played by thousands and thousands.. The other died a quite death in less than a year. The Download Microsoft Space Simulator - My...
- Mon Jan 11, 2016 3:55 am
- Forum: Pioneer development
- Topic: Please add a Map to this game!
- Replies: 4
- Views: 9773
Re: Please add a Map to this game!
Hi! There's a map, under F2, for the galaxy. To see what star base is on which planet (for any system in the galaxy), you can check system view F2->F7 (I think). Also, I moved your post since it doesn't belong under "Projects", and renamed the topic, as I don't see what "quest" ...
- Sat Dec 26, 2015 4:03 pm
- Forum: Pioneer development
- Topic: Please add a Map to this game!
- Replies: 4
- Views: 9773
Please add a Map to this game!
I tried this Christmas day, and it looks great. The issue is even with the manual u cant find out how to get where you need to go to. Example Port Makenzie in the sol system. Either a updated manual or put in Google Maps or something,
- Sat Dec 26, 2015 12:40 pm
- Forum: Pioneer development
- Topic: Translation of modular advertisement text snippets?
- Replies: 10
- Views: 23235
Re: Translation of modular advertisement text snippets?
Sure they can. character A was secretly funding a raiding faction that was targeting planet Y's freighters.clausimu wrote:That is fine. If Taxi is asking for transport of character A to planet X, then Assassination can't ask you to kill character A on planet Y.the missions don't speak to each other
- Sat Dec 26, 2015 12:02 pm
- Forum: Pioneer development
- Topic: Ship style editor
- Replies: 6
- Views: 11016
Re: Ship style editor
I've been trying to work out how to go about doing this for some time and I'm just getting stuck switching back and forth between the UI (Lua) and the C++ side of things so this is a bit of a brain dump. What I would like to do is edit the players ship colours, decals, patterns and other things. Th...