Search found 4 matches

by paper_rocketship
Sat Oct 31, 2015 4:23 pm
Forum: Projects
Topic: 3D cockpits
Replies: 59
Views: 68312

Re: 3D cockpits

I tried installing it as a mod, but it still shows the old model. IS there anything special I need to do to get this to work?
by paper_rocketship
Wed Sep 23, 2015 8:15 pm
Forum: Face generator
Topic: Facegen concept ideas
Replies: 48
Views: 107130

Re: Facegen concept ideas

another thing that would help would be reorganize the screens so that the size of the faces in the interface is smaller (which would also free up some space in UI for other things). even pictures of actual people would be kind of unnerving when you have to see them that large and that close up :p
by paper_rocketship
Thu Feb 06, 2014 8:24 pm
Forum: Ship and 3D asset development
Topic: 3D Cockpits
Replies: 73
Views: 66580

Re: 3D Cockpits

I see. It's been a long time since I investigated this game, I wasn't aware there were so many finalized ships in the game (when i originally played, the only ships were placeholders).

Might it work to have the cockpits based on the manufacturer?
by paper_rocketship
Thu Feb 06, 2014 7:58 pm
Forum: Ship and 3D asset development
Topic: 3D Cockpits
Replies: 73
Views: 66580

Re: 3D Cockpits

I registered an account in order to comment on this. I have a possible solution to the issue of consistent user experience, that will also reduce some of the work needed in the short term. Basically, this idea is being discussed as if every ship will have a unique 3D HUD model. However, that does no...