My healt is down.... need a long stop :(
but the progect is in slow motion!
Search found 16 matches
- Sun Jun 15, 2014 2:25 pm
- Forum: Ship and 3D asset development
- Topic: My project T-RaK
- Replies: 6
- Views: 6198
- Sun Feb 02, 2014 1:12 am
- Forum: Ship and 3D asset development
- Topic: Ground station remake
- Replies: 74
- Views: 45938
Re: Ground station remake
Fabulos!
Una cannonata! (Slang italiano)! :)
Very nice, in all little particoular.
But radioativity silos under my windows. ...i dont make it
:) bravo!
Una cannonata! (Slang italiano)! :)
Very nice, in all little particoular.
But radioativity silos under my windows. ...i dont make it
:) bravo!
- Sat Feb 01, 2014 10:12 am
- Forum: Ship and 3D asset development
- Topic: My project T-RaK
- Replies: 6
- Views: 6198
Re: My project T-RaK
ok, thanks for your attention Impaktor, I answer: - Of course if you are on this forum talk about pioneer - I am creating 3d models of ships for the game (screenshots are not from the game) and ended mesch pass to wrap 2D and all without resorting to the resources of others if not to the software al...
- Fri Jan 31, 2014 5:57 pm
- Forum: Ship and 3D asset development
- Topic: My project T-RaK
- Replies: 6
- Views: 6198
My project T-RaK
i've instaI Picasa in my home pc. I would be grateful for info on how to share pictures of my work and be able to discuss and revise together to You This space will be dedicated to those who want to interact with me in the light of the sun. Thank you, I hope for a good job prosperous I also accept c...
- Fri Jan 31, 2014 4:49 pm
- Forum: Ship and 3D asset development
- Topic: Cargo facilities design
- Replies: 5
- Views: 4388
Re: Cargo facilities design
I would have some good ideas for large earth stations. the lattice of the city today is based on an orthogonal grid. lining up many landing platforms connected by walkways tubes of various sizes exn tracks, can be integrated within a city not too many tracks grouped into a single point. would make i...
- Fri Jan 31, 2014 4:26 pm
- Forum: Pioneer development
- Topic: Translation: help with an unclear taxi mission
- Replies: 5
- Views: 4640
Re: Translation: help with an unclear taxi mission
Example mission imagination. "Fast Ship" Rename to "ENTER GRUPO engineers." description of the mission, it is required to carry a small group operativpo and instrumentation in Sol system. can be obtained from 4 cabins for 20 gross tons. 2 cabins for 2 engineers + 2 cabins to acco...
- Fri Jan 31, 2014 4:07 pm
- Forum: Pioneer development
- Topic: HUD and UI ideas - mockups
- Replies: 84
- Views: 118361
Re: HUD and UI ideas - mockups
And 'possible to divide the list missions by type of mission? This is because as a player, visually it is still difficult visual access to the list, which I would need a TAB spacing between title and description. The player knows beforehand that such experience wants to do, according to their own sh...
- Mon Jan 20, 2014 1:07 pm
- Forum: Pioneer development
- Topic: Introducing Reputation
- Replies: 8
- Views: 7877
Re: Introducing Reputation
This is where I've implemented it. I did it in a very analogue way (almost identical) to the way killcount works. Not sure how it should interact with the other GRUPS variables at the moment. To my knowlege, none of the player's GRUPS variables are modified in the game. I.e. Notoriety is unaffected...
- Sun Jan 19, 2014 11:33 pm
- Forum: Pioneer development
- Topic: Introducing Reputation
- Replies: 8
- Views: 7877
Re: Introducing Reputation
I was wondering if in the case of mission accomplished well in advance there may be a higher score or a score based on the hours more or less than the agreed price.
In the code (I do not know) can be present this math problem?
Thx
In the code (I do not know) can be present this math problem?
Thx
- Sun Jan 19, 2014 2:00 am
- Forum: Pioneer development
- Topic: Policy incident
- Replies: 1
- Views: 2294
Re: Policy incident
:)
In amiga Frontier elite II, police leave her fly in a separate hangar.
When i attempt a mafia boss, never and never i do the attempt as a kamikaze!
Better A cup of cofee or a sigarette to complete my mission!
In amiga Frontier elite II, police leave her fly in a separate hangar.
When i attempt a mafia boss, never and never i do the attempt as a kamikaze!
Better A cup of cofee or a sigarette to complete my mission!