Search found 995 matches

by impaktor
Tue May 14, 2024 12:40 pm
Forum: Other space games
Topic: Elite!
Replies: 12
Views: 6166

Re: Elite!

On the MSX disk version of Elite https://thefoggiest.dev/2024/05/13/msx-elite Not that much in the article that is specific to the MSX version, but some interesitng points: On cloaking devices: cloaking devices are often misused in science fiction. When a ship is cloaked, it is invisible, which mean...
by impaktor
Fri Apr 26, 2024 3:14 pm
Forum: Pioneer development
Topic: Various astronomy news
Replies: 151
Views: 197484

Re: Various astronomy news

"China's Moon atlas is the most detailed ever made
The Geologic Atlas of the Lunar Globe doubles the resolution of Apollo-era maps and will support the space ambitions of China and other countries."
https://www.nature.com/articles/d41586-024-01223-0
by impaktor
Wed Apr 24, 2024 8:34 am
Forum: Pioneer development
Topic: Code inspiration and rendering resource
Replies: 120
Views: 134551

Re: Code inspiration and rendering resource

Generating the Jupyter pattern / flowfields (youtube demonstration at bottom of page)
https://emildziewanowski.com/flowfields/
by impaktor
Thu Mar 28, 2024 3:21 pm
Forum: Projects
Topic: New Settlement Sizes
Replies: 13
Views: 503

Re: New Settlement Sizes

I doubt anyone will take time and read the code dump you did, and it's not clear what the current status in master is that you want to change, nor what the aim is beyond "make it better" / population depend on colony age? And another system, Epsilon Eridani: 1. My version, population of 11...
by impaktor
Wed Mar 27, 2024 10:46 am
Forum: Projects
Topic: New Settlement Sizes
Replies: 13
Views: 503

Re: New Settlement Sizes

so you'll be more likely to see Megaloposis's of millions on older colony worlds, as opposed to the frontier, where you will see plenty of fresh encampments, 1. Granted. As long as not zero probability for big cities on the frotiner. There can still be new cities that grow explosively, due to being...
by impaktor
Sat Feb 17, 2024 7:33 pm
Forum: Feature requests
Topic: Park things at Lagrangian points
Replies: 4
Views: 573

Re: Park things at Lagrangian points

...or custom BBS adverts: "I need chocolate!!!", "Someone get me out of this place!"
by impaktor
Sat Feb 17, 2024 4:20 pm
Forum: Feature requests
Topic: Park things at Lagrangian points
Replies: 4
Views: 573

Re: Park things at Lagrangian points

Maybe these structures have a market with high demand of consumer goods, like food, but zero production, so player could go there and sell grain. They wouldn't have a ship market, no police, no BBS.
by impaktor
Wed Feb 07, 2024 8:39 am
Forum: Pioneer development
Topic: HOW TO: Forum E-Mail Notification
Replies: 1
Views: 906

Re: HOW TO: Forum E-Mail Notification

Update 2024-02-06:

I've changed default notification value for new users to be notified by e-mail (step 1 above), BUT must still manually do step 2 above (subscribe to the forums you want to get notified for).
by impaktor
Tue Feb 06, 2024 8:24 am
Forum: Projects
Topic: Hyperjump (& black hole) visuals
Replies: 21
Views: 10253

Re: Hyperjump (& black hole) visuals

This was cool:

"Relativistic spaceship"
https://dmytry.github.io/space

(Hacker news discussion thread: https://news.ycombinator.com/item?id=39266396 )

EDIT: Source code here: https://github.com/Dmytry/space