Search found 16 matches

by Ray
Thu Sep 19, 2013 4:05 pm
Forum: Music and sound assets
Topic: Sounds of Pioneer
Replies: 8
Views: 7542

Re: Sounds of Pioneer

robn wrote:Yes, its in progress. All equipment and cargo will be defined and controlled from Lua.
Great, what about cockpit? It has a lot of possibilities in respect of sound - devices, communications, AI etc.
by Ray
Wed Sep 18, 2013 10:59 pm
Forum: Music and sound assets
Topic: Sounds of Pioneer
Replies: 8
Views: 7542

Re: Sounds of Pioneer

OK, thanks
by Ray
Wed Sep 18, 2013 3:52 pm
Forum: Music and sound assets
Topic: Sounds of Pioneer
Replies: 8
Views: 7542

Re: Sounds of Pioneer

Good to hear that. Thanks! Another matter I would like to discuss... Now Pioneer do not has very much sounds / music, but as more people will contribute - more sounds will come and eventually it might become a huge library with some duplicate/different styles/etc. sounds... For example, I'm working ...
by Ray
Wed Sep 18, 2013 11:01 am
Forum: Music and sound assets
Topic: Sounds of Pioneer
Replies: 8
Views: 7542

Sounds of Pioneer

I've started to work on some music / sounds for Pioneer and would like to be clear about how the program makes use of sounds. Basically we can divide all the sounds in game by way how they're used to three groups: 1. seamless looped sounds - sounds, which play continuously until canceled by event (l...
by Ray
Wed Sep 18, 2013 3:12 am
Forum: Pioneer development
Topic: A concept of finding random stuff. And mining.
Replies: 5
Views: 4374

Re: A concept of finding random stuff. And mining.

Another finding stuff could be capsules with quests (alternative of bottle with a message found in the sea)
by Ray
Wed Sep 18, 2013 3:09 am
Forum: Pioneer development
Topic: Art inspiration album
Replies: 125
Views: 199263

Re: Art inspiration album

Would be great to have some elegant-looking ship with Solar Sail also. Will try make a sketch.
by Ray
Wed Sep 18, 2013 3:06 am
Forum: Pioneer development
Topic: Ideas for missions and interaction
Replies: 5
Views: 8324

Re: Ideas for missions and interaction

I would love to see some space-detective story - something mysterious that should be solved :)
by Ray
Wed Sep 18, 2013 2:55 am
Forum: Ship and 3D asset development
Topic: Idea for orbital station
Replies: 10
Views: 8028

Re: Idea for orbital station

Look nice, where is the place for station's mechanics? It should have some, right?
by Ray
Wed Sep 18, 2013 2:52 am
Forum: Pioneer development
Topic: Art style guide - draft
Replies: 6
Views: 4657

Re: Art style guide - draft

"... When coming up with a ship, you should consider some points first. ..."

Very detailed. BTW crew size is also a significant variable for ship design.
by Ray
Tue Sep 17, 2013 9:04 pm
Forum: Music and sound assets
Topic: SoundFx updates
Replies: 6
Views: 6490

Re: SoundFx updates

"Would be interested to know what others think." Sounds are good, just some thoughts... Pulse_Laser: needs normalization (level is low) Warning: sounds good Thruster_large: needs to be normalizes (signal is very weak) Missile_launch: level is good, but I'm not sure it should have slow atta...